TRYST is a 3D ambient 1-2 player local co-op puzzle platformer. Conceived at the 2015 Global Game Jam. We spent a year polishing and tuning this game in our free time. 10 levels, 2 lovers, and 1 night of deadly passion. Check out the Itch.io page to download it!
Photomancer is a spooky 2D top-down puzzle adventure game. This was made in 48 hours at the 2016 #ToJam11 game jam. Check out the Itch.io page to download it!
A Unity game I made for the Procedural Death Labyrinth Jam. If you beat the Hardcore level, I'll be very impressed!
Jake and Amir Random Generator
This page is a random personality generator for Jake and Amir fans. I wrote this up with the Twine engine just as a little exercise. It also served as a great creative outlet for all my J&A energy. All quotes were pulled from their YouTube videos. For accuracy, I double checked some of the quotes using their script archive: scripts.jakeandamir.com
Into The Void
A small "infinite climbing" game I made a few years ago when I first started with Unity! Bounce
your way up the steps, just don't look down!
This is a little prototype I made to test out the vehicle physics features in Unity3D.
This Dune Buggy will hopefully make an appearance in another project of mine eventually as well. Download
the game file for either Windows or Mac and go for a little rip around my weird..desolate valley bowl? I am
currently building a whole new level for this prototype to feature an asphalt driving course laden with jumps
I got three of my friends together to make this game. For Game Prototype Challenge v17, it
includes the two themes: Islands and Entanglement. Less than 72 hours of work put into this one altogether.
Fight X For Y
A browser-friendly game made for the Game Prototype Challenge v16 by myself and Mike Gillespie in 5 days. It's a dungeon
crawler based off the challenge's two abstract themes: Four Colours and Absorption. NO NEED TO DOWNLOAD! Just click above to start the game!!